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Can you make an AI train Detach

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Can you make an AI train Detach Empty Can you make an AI train Detach

Post  35005CP Mon Jan 27, 2014 5:31 pm

Hi everyone,
I have an idea for an Activity I would like to work on. The issue I can see is that can you make an AI Traffic loco one it has pulled into a station detach from the stock and then run round and attach at the other end?
Thanks
Andy


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Post  slipperman12 Mon Jan 27, 2014 6:09 pm

Hi Andy,
For MSTS, I'm pretty certain the answer is 'no' - Sorry!! Whether Open Rails will be able to perform that sort of manoeuvre, I'm not sure. I think I read about it somewhere, but can't remember if it was to be in the TS20xx family, or Open Rails.

Cheers,
Ged

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Post  dee4141 Mon Jan 27, 2014 8:34 pm

You might be able to do something if you detach the loco from the coaches first - making it look as if the train is assembled. Then the AI loco could move off as if it was leaving the coaches.
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Post  StephenRWells Mon Jan 27, 2014 9:48 pm

Hi Andy,

I too say the answer is no.
I have tried connecting an ai loco onto a static consist without success. I did manage to make it look as though coupling had occurred but that is all.
If you prove me wrong I shall certainly be very interested to know how!

Regards,

Stephen
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Post  35005CP Mon Jan 27, 2014 11:15 pm

Hi Everyone,
What I want to achieve (Which I too don't think is possible) is for a Steam loco to come in at Alton and Detach and run round and couple up...
A shame this kind of manoeuvre can't be done, but thanks for the feedback all.... Oh hummm, I guess it will have to be permanently connected then and just remain in the platform.
Thanks once again for the replies. Lets hope that it is OR that can achieve this kind of stuff later on! Oh as well a the standing start as well...
Cheers
Andy


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Post  slipperman12 Tue Jan 28, 2014 8:20 pm

Hi Andy,
I've just done a little experiment and found that, assuming you started the scenario as Danny suggested, as soon as the AI loco couples back to the consist, it loses its AI status (ie the sounds stop and no further movement takes place).

Cheers,
Ged


Last edited by slipperman12 on Wed Jan 29, 2014 3:12 pm; edited 1 time in total

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Post  35005CP Tue Jan 28, 2014 11:09 pm

Thanks Ged,
The problem or work-around that I would like to achieve is for the A1 train from Medstead and four Marks direction pulling into the station (Midhants Railway metals) with my player service waiting on the mainline section at Alton (both at Alton)
But I would like (And I am probably asking too much here) is for this Steam loco to detach and run round. I don't mind if it looks like it has attached at the other end. Otherwise I think I might just stick to it running in.
Cheers
Andy


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Post  slipperman12 Wed Jan 29, 2014 3:20 pm

Hi Andy,
I think the nearest you could get would be to start the act with the AI train already in the station, with the loco already uncoupled; its path would be to then perform the run-around and couple up to the coaches. This would mean that its sounds and smoke/steam would stop, as I mentioned before, but if you stop it just before coupling it'd probably look OK. For this to happen requires some precise positioning of the stock and waiting point. If you wish me to send you my experimental activity, just ask!! It only uses a default route and stock.

Cheers,
Ged

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Post  35005CP Wed Jan 29, 2014 11:27 pm

Hi Ged,
Thanks for the offer, but I think I have done as you suggested! A shame it couldn't be done with how I wanted it to.... the limitations with MSTS unfortunately and many of us probably expect to much from it....
Such is life! work with what you have.....
Cheers
Andy


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