Freight Animations
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Freight Animations
I admit to being a complete numpty regarding the subject, so please forgive me if this question is ridiculous, and warrants a robust guffaw...
But is it possible to change destination blinds on DMU / EMU sets by means of freight animation, and if it actually is, how difficult is the process?
I'll now go and stand in the corner wearing my dunce's hat
But is it possible to change destination blinds on DMU / EMU sets by means of freight animation, and if it actually is, how difficult is the process?
I'll now go and stand in the corner wearing my dunce's hat
terrycunliffe- Posts : 186
Join date : 2013-01-22
Age : 68
Location : NWE Land
Re: Freight Animations
Hi Terry,
It is possible to do this using Freight Animations. I must admit that I have only done this for openrails, but I am sure that it has been done for engine lamps etc.
What is needed is a shape (model) of the destination blind with the wanted destination on it. This is placed in the main locomotive folder, and then there needs to be a line in the .eng file to specify the Freight Animation shape.
It's easier to do it if you have the original model, since you can then position the Freight animation shape accurately.
Cheers,
Geoff
It is possible to do this using Freight Animations. I must admit that I have only done this for openrails, but I am sure that it has been done for engine lamps etc.
What is needed is a shape (model) of the destination blind with the wanted destination on it. This is placed in the main locomotive folder, and then there needs to be a line in the .eng file to specify the Freight Animation shape.
It's easier to do it if you have the original model, since you can then position the Freight animation shape accurately.
Cheers,
Geoff
mrmosky- Posts : 33
Join date : 2019-04-19
Re: Freight Animations
Thanks Geoff,
I'm looking at the MT class 507's and 508's in the BRB era, and although there are dedicated texture destination boards for each model, unfortunately there isn't a separate shape file. So I'm thinking that I'd have to undertake this as I would a re-skin? However that would in effect result in a modification of the model which I don't want to undertake. They're excellent models and my poor texturing skills would be an insult.
I think I'll just have to put up with 'Waterloo' as a destination board in Liverpool!
Cheers
T
I'm looking at the MT class 507's and 508's in the BRB era, and although there are dedicated texture destination boards for each model, unfortunately there isn't a separate shape file. So I'm thinking that I'd have to undertake this as I would a re-skin? However that would in effect result in a modification of the model which I don't want to undertake. They're excellent models and my poor texturing skills would be an insult.
I think I'll just have to put up with 'Waterloo' as a destination board in Liverpool!
Cheers
T
terrycunliffe- Posts : 186
Join date : 2013-01-22
Age : 68
Location : NWE Land
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