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South East Steam route. Dover Goods activity

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Post  niknak Tue 10 Sep 2024, 11:51 am

I'm enjoying running the Dover Goods act on the excellent SE Steam route but I seem to be missing the lower parts of 2 signals at Ashford station. The upper parts are just hanging in the air. This is presumably what's causing the AI train 'Paddock Wood-Dover 01' to be held at a red with 02 and 03 backed up behind. The compass bearings for the 2 signals are lat:51.1431    lon:0.87878   and for the 2nd signal: 51.1457  0.8714. The 2nd one is where the 1st AI is held at. Anyone else had this problem? I ran the activity a couple of years ago and don't remember this problem but recently re'downloaded the route and wonder if the signal files have got corrupted.


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Post  slipperman12 Tue 10 Sep 2024, 1:36 pm

Hi Nick,
The fact that the signals arms are 'hanging in the air' has nothing to do with the AI train being stopped. They are only graphical representations of the signals with the 'real' work being done by the sigcfg.dat and sigscr.dat files; there is no connection between those files and how the signals are displayed. If the Track Monitor shows the signals at danger, that is why the train has stopped.

Please remember that the route was created for MSTS and, quite often, AI trains behave differently when an activity is run with Open Rails.

I have not run that activity so cannot confirm, or refute, your observations.

Cheers,
Ged




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Post  niknak Tue 10 Sep 2024, 2:05 pm

Hi Ged,

I was going to pm you on this rather than start a thread on here but then I thought you had enough on your plate with the other stuff I've highlighted to you recently! Smile Yes I assumed the missing lower signal posts wouldn't affect the AI running but i wanted to make sure. I did copy the 2 signal files into an OpenRails folder in the route but to no avail. At least I can run the act after we'd ascertained the 'Simple' option was the cause of the previous errors and crashes!

Regards,

Nick


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Post  slipperman12 Tue 10 Sep 2024, 2:45 pm

Hi Nick,
No problem, mate Smile
Do the 51.1457 0.8714 signals look like this :
South East Steam route. Dover Goods activity Ashfor10

if so, you are probably missing the Ashford5.s file.

If the 51.1431 0.87878 signals are similarly displayed, you are probably short of Ashford3.s

If these are not what you see, please post a screenshot (or two!)

These might not be the signals you're seeing because I used MSTS RE to locate them and the Lat and Lon co-ordinates shown by OR don't match those of MSTS!!

Cheers,
Ged


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Post  niknak Tue 10 Sep 2024, 3:16 pm

Hi Ged,

Lets see i9f I can insert these 2 screenshots.

South East Steam route. Dover Goods activity Screen10
South East Steam route. Dover Goods activity Screen11

These are the 2 different signal types with missing lower posts. I DO have the .s files though! Ashford 3 is 91kb and Ashford 5 is 47kb.

Regards,

Nick


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Post  slipperman12 Tue 10 Sep 2024, 3:44 pm

Hi Nick,
It seems that I did find the right signals!

It appears that, for some reason, Ashford3.s and Ashford5.s are not being shown by Open Rails and TSRE5! Can you display them in ShapeViewer? Does the OR log indicate any problem/s regarding these files?

Whereas most of the other signals are displayed separately, the two you showed are mounted on a gantry - I think there is only one other like them.

The .sd files associated with those two shape files appear to be quite complex - maybe OR/TSRE5 has a problem displaying them?

I'll run the Dover Goods activity to ascertain if it's a general problem, or just limited to your installation. How far into the activity do you come across these signals?

Cheers,
Ged



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Post  niknak Tue 10 Sep 2024, 3:52 pm

Hi Ged,

Yes both display fully in Shape Viewer with the gantries. You'd need to go quite a way along in the act to get to Ashford. An easier way I found was to open the map window at the beginning and trace along until you find the first AI, then watch and see if it gets stuck at Ashford, although I believe it probably stops there for passengers. the 2nd AI behind it is a goods so shouldn't stop.

Regards,

Nick


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Post  slipperman12 Sat 14 Sep 2024, 10:45 pm

Hi Nick,
Well, it's taken a while, but I've successfully completed the Dover Goods activity - it's certainly not easy!!

Anyway, I didn't see any 'stuck' AI trains - in fact, I didn't see many at all!

Also, I didn't see any 'floating' signals at Ashford. Your screenshots were, obviously, from TSRE5 - do you also see the signals like that in Open Rails?
The co-ordinates given don't seem to match those shown by OR - I wonder if TSRE5 shows the same as MSTS but different to those used by OR?

Cheers,
Ged


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Post  niknak Sun 15 Sep 2024, 8:59 am

Hi Ged,

Yes it's quite an interesting and challenging activity!  Smile

I'm using TSRE5 v0.8004 and when I use the lat:51.1455 and lon:8719 (which I get from the compass when in OR) it then brings me to within 100yds or so of the location in TSRE5 which has some of the missing signal parts. I've always found the location obtained from OR has got me very near to the right place when fed into TSRE on any route.

The signals lower posts are missing both in OR and in TSRE, but the .s files you mentioned in an earlier post ARE present in the Shapes folder.

Originally when I had problems with the AI trains getting stuck I was using the route as downloaded. I have since copied the sigcfg and sigscr files into an OpenRails folder in the route but to no avail. However i seem to remember reading on a forum about the 'SignalNumClearAhead' figures being needing to be altered to a minimum of 4. At present the route's sigcfg file has various values from 1 to 6.

I think the fact you didn't see many AI trains might be because several consists are marked as 'IE' in consist builder. I think this is something that only shows up in MSTS? Rather like good old Sniper's 'invisocar' wagons.

Regards,

Nick


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Post  slipperman12 Sun 15 Sep 2024, 10:13 am

Hi Nick,
Copying the sigcfg.dat files and sigscr.dat files into an OpenRails folder wouldn't make any difference! OR reads those files in preference to those in the route folder but as they are the same ....
You're right about the "SignalNumClearAhead" value. What you could do is change the values in the OpenRails sigcfg.dat file entries to be 4 or greater and then see if the AI train/s get held.

I don't know what 'IE' means but will check it out.

The co-ordinates you've just posted are different to those I had originally, so will re-check them.

Cheers,
Ged


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Post  StephenRWells Sun 15 Sep 2024, 10:44 am

Hi Ged,

IE stands for Invisible Engine - often used in an activity as a static consist only visible for a specific time while the player train passes. This reduces the load on the computer especially with MSTS. A lot of my activities used this very successfully but with Open Rails this isn't necessary. I also use it as a Blocker to control how ai trains interact with each other and the player train. The best one is Blocker UKTS 20068.

Regards,

Stephen


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Post  niknak Sun 15 Sep 2024, 10:56 am

Thanks for that Stephen! That explains why I was hearing a stationary steam loco at various locations but couldn't see anything.


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Post  niknak Sun 15 Sep 2024, 11:11 am

Hi Ged,
I changed all the SignalNumClearAhead entries to 4 (most were 1/2/3) except for one which was 10 and nine which were 6 so left those as they were and deleted the OpenRails folder, leaving just the scrcfg in the main Route folder. Sadly the train 32MP DG Paddock wood Dover 01 still gets held at that same signal around 04.56am.
I should add that I ran Track Viewer when I first downloaded the route and allowed it to correct paths as needed.

Regards,

Nick


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Post  slipperman12 Sun 15 Sep 2024, 11:42 am

Hi Stephen & Nick,
@Stephen :
Thanks, mate Smile

@Nick :
I hadn't updated TSRE5 since the 'old days' but, using the same co-ordinates as in your screenshot, the signals displayed correctly on the gantry. This was using v0.7012.

Ran v0.8004 but this time, the gantry was missing! Obviously, it's a problem within TSRE5 v0.8 so I'm going to check earlier versions to see if I can find when the error was introduced.

There are some other errors in the signalling of the route. For example, at Dover there are the Home and Distant signals on one post but only the Distant is shown as 'OFF', which is wrong!
This may be due to at least one of the errors reported by my sigcfg_Checker,

Cheers,
Ged



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Post  niknak Sun 15 Sep 2024, 11:55 am

Hi Ged,

If it helps at all here's the OR log from my last check. I've deleted all the 'virtual whe3el axle was added' lines apart from the 1st entry.

Regards,

Nick


This is a log file for Open Rails NewYear MG. Please include this file in bug reports.
--------------------------------------------------------------------------------
Date/time   = 15/09/2024 10:55:31 (2024-09-15 09:55:31Z)
Application = Open Rails NewYear MG ORNYMG-Rev. 156.1. (X64)
Runtime     = .NET Framework 4.8.9261.0
System      = Microsoft Windows 11 Home 10.0.22631 (X64; en-GB; en-GB)
Memory      = 16,277 MB
CPU         = AMD Ryzen 5 4500 6-Core Processor               (AuthenticAMD; 12 threads; 3,600 MHz)
GPU         = AMD Radeon RX 6700 XT (Advanced Micro Devices, Inc.; 12,242 MB)
Direct3D    = 12_1,12_0,11_1,11_0,10_1,10_0,9_3,9_2,9_1
--------------------------------------------------------------------------------
Version    = ORNYMG-Rev. 156.1.
Build      = 0.0.9018.15466 (2024-09-09 08:35:32Z)
Logfile    = C:\Users\User\Desktop\OpenRailsLog.txt
Executable = RunActivity.exe
Argument   = -start
Argument   = -activity
Argument   = C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\ACTIVITIES\doneMP Dover Goods.act
Arguments  = -start -activity "C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\ACTIVITIES\doneMP Dover Goods.act"
--------------------------------------------------------------------------------
ActRandomizationLevel          =                0
ActWeatherRandomizationLevel   = (user set)     1
AdhesionFactor                 = (user set)     99
AdhesionFactorChange           = (user set)     8
AdhesionProportionalToWeather  =                False
Alerter                        =                False
AlerterDisableExternal         =                True
AntiAliasing                   = (user set)     4
AutoSaveActive                 =                False
AutoSaveInterval               = (user set)     60
AuxActionEnabled               =                False
AvatarURL                      =                http://openrails.org/images/support-logos.jpg
BrakePipeChargingRate          = (user set)     500
BreakCouplers                  =                False
Cab2DStretch                   =                0
CarVibratingLevel              = (user set)     2
ContentInstallPath             =                
CorrectQuestionableBrakingParams = (user set)     True
CurveResistanceDependent       =                True
CurveSpeedDependent            =                False
DataLogger                     =                False
DataLoggerSeparator            =                comma
DataLogMisc                    =                False
DataLogPerformance             = (user set)     False
DataLogPhysics                 =                False
DataLogSpeedUnits              =                route
DataLogStart                   =                False
DataLogStationStops            =                False
DataLogSteamPerformance        =                False
DataLogTrainSpeed              =                False
DataLogTSContents              =                1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0
DataLogTSInterval              =                10
DayAmbientLight                =                20
DebriefActivityEval            =                False
DebriefEvalFilename            =                OR-DebriefEval.txt
DebriefTTActivityEval          =                False
DirectXFeatureLevel            =                
DisableTCSScripts              = (user set)     True
DistantMountains               =                True
DistantMountainsViewingDistance =                40000
DoubleWire                     =                False
DynamicShadows                 =                True
ElectricHotStart               =                True
EnableWatchdog                 = (user set)     False
ExternalSoundPassThruPercent   = (user set)     40
FastFullScreenAltTab           =                True
FullScreen                     = (user set)     True
GraduatedRelease               =                False
HotStart                       =                True
IsModeActivity                 =                True
Language                       =                
Letterbox2DCab                 =                False
LODBias                        =                0
LODViewingExtension            =                True
Logging                        =                True
LoggingFilename                =                OpenRailsLog.txt
LoggingPath                    =                C:\Users\User\Desktop
Map_allowChangingSignalsCheckbox =                True
Map_allowJoiningCheckbox       =                True
Map_allowThrowingSwitchesCheckbox =                True
Map_drawPathCheckbox           =                True
Map_mapResolutionUpDown        = (user set)     1250
Map_MapViewer                  = (user set)     338, 129, 800, 600
Map_penaltyCheckbox            =                True
Map_preferGreenCheckbox        =                True
Map_rotateThemesButton         =                light
Map_showActiveTrainsRadio      =                True
Map_showAllTrainsRadio         =                False
Map_showPlatformLabelsCheckbox =                False
Map_showPlatformsCheckbox      =                False
Map_showSidingLabelsCheckbox   = (user set)     True
Map_showSignalsCheckbox        =                False
Map_showSignalStateCheckbox    =                False
Map_showSwitchesCheckbox       =                False
Map_showTimeCheckbox           =                True
Map_showTrainLabelsCheckbox    = (user set)     True
Map_showTrainStateCheckbox     =                False
Map_useAntiAliasingCheckbox    =                False
Menu_Selection                 = (user set)     C:\Microsoft Games\Train Simulator, C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST, C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\ACTIVITIES\doneMP Dover Goods.act, , , , , ,
ModelInstancing                =                True
Multiplayer                    =                False
Multiplayer_Host               =                127.0.0.1
Multiplayer_Port               =                30000
Multiplayer_UpdateInterval     =                10
Multiplayer_User               =                User
MultiplayerClient              =                False
MultiplayerServer              =                False
NoDieselEngineStart            =                False
NoForcedRedAtStationStops      =                False
OpenDoorsInAITrains            =                False
OSDCarsState                   =                1
OSDLocationsState              = (user set)     3
PerformanceTuner               =                False
PerformanceTunerTarget         =                60
PrecipitationBoxHeight         =                100
PrecipitationBoxLength         =                500
PrecipitationBoxWidth          =                500
PressureUnit                   =                Automatic
Profiling                      =                False
ProfilingFrameCount            =                0
ProfilingTime                  =                0
ReduceMemory                   = (user set)     False
ReplayPauseBeforeEnd           =                True
ReplayPauseBeforeEndS          =                0
RetainersOnAllCars             =                False
RunAt32bit                     = (user set)     False
SaveCommands                   =                False
ScreenshotPath                 =                C:\Users\User\Pictures\Open Rails NewYear MG
ShadowAllShapes                = (user set)     True
ShadowMapBlur                  =                True
ShadowMapCount                 =                4
ShadowMapDistance              =                2500
ShadowMapResolution            =                1024
ShowAvatar                     =                False
ShowErrorDialogs               =                True
SignalLightGlow                =                False
SimpleControlPhysics           =                False
SoundDetailLevel               =                5
SoundVolumePercent             = (user set)     80
SpeedControl                   = (user set)     False
SuperElevationGauge            =                1435
SuperElevationMinLen           =                50
SuppressConfirmations          = (user set)     1
SuppressShapeWarnings          =                True
TrackMonitorDisplayMode        =                0
TTCreateTrainOnPoolUnderflow   =                True
TTOutputTimetableFullEvaluation =                False
TTOutputTimetableTrainInfo     =                False
TTUseRestartDelays             =                True
TunnelResistanceDependent      =                True
Units                          = (user set)     UK
Use3DCab                       = (user set)     False
UseAdvancedAdhesion            = (user set)     False
UseLocationPassingPaths        =                False
UseMSTSEnv                     =                False
UseSuperElevation              =                0
VerboseConfigurationMessages   =                False
VerticalSync                   =                True
ViewingDistance                = (user set)     5000
ViewingFOV                     =                45
WebServer                      =                False
WebServerPort                  =                2150
WindowGlass                    = (user set)     True
WindowPosition_Activity        = (user set)     49, 29
WindowPosition_CarOperations   = (user set)     50, 40
WindowPosition_Compass         = (user set)     49, 0
WindowPosition_ComposeMessage  = (user set)     40, 47
WindowPosition_DriverAid       =                100, 100
WindowPosition_Help            = (user set)     40, 50
WindowPosition_HUDScroll       =                75, 0
WindowPosition_MultiPlayer     = (user set)     100, 0
WindowPosition_NextStation     =                0, 100
WindowPosition_Quit            = (user set)     51, 50
WindowPosition_Switch          = (user set)     0, 83
WindowPosition_TrackMonitor    = (user set)     100, 100
WindowPosition_TrainCarOperations = (user set)     100, 98
WindowPosition_TrainCarOperationsViewer = (user set)     100, 100
WindowPosition_TrainDpu        = (user set)     100, 74
WindowPosition_TrainDriving    = (user set)     100, 0
WindowPosition_TrainList       =                100, 0
WindowPosition_TrainOperations = (user set)     29, 42
WindowSize                     =                1024x768
WindResistanceDependent        =                True
WindVariability                =                100
Wire                           =                True
WorldObjectDensity             =                49
YoungestFailedToRestore        =                0
--------------------------------------------------------------------------------
Mode       = activity
Route      = SouthEast
Activity   = Dover Goods (C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\ACTIVITIES\doneMP Dover Goods.act)
--------------------------------------------------------------------------------
Loading  TRK TDB

Warning: Track node 465 pin 0 has invalid link to track node 0 in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\SouthEast.tdb:line 4672

Warning: Track node 1114 pin 0 has invalid link to track node 0 in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\SouthEast.tdb:line 11525

Warning: Track node 2056 pin 0 has invalid link to track node 0 in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\SouthEast.tdb:line 21068

Warning: Track node 2941 pin 0 has invalid link to track node 0 in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\SouthEast.tdb:line 29999

SIGCFG

Warning: Skipped duplicate SignalAspect STOP in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 682

Information: Duplicate SignalDrawState name 'red', using name 'DST1' instead in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 759

Information: Duplicate SignalDrawState name 'green', using name 'DST3' instead in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 773

Warning: Skipped duplicate SignalAspect STOP in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 777

Warning: Skipped extra SignalAspect in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 779

Warning: Skipped duplicate SignalAspect STOP in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 824

Warning: Skipped duplicate SignalAspect STOP in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 1233

Information: Duplicate SignalDrawState name 'red', using name 'DST1' instead in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 1430

Information: Duplicate SignalDrawState name 'green', using name 'DST2' instead in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 1777

Information: Duplicate SignalDrawState name 'yellow', using name 'DST1' instead in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 1825

Information: Duplicate SignalDrawState name 'red', using name 'DST1' instead in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 1956

Warning: Skipped duplicate SignalAspect STOP in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 1967

Information: Duplicate SignalDrawState name 'yellow', using name 'DST1' instead in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 2180

Warning: Skipped duplicate SignalAspect STOP in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 2277

Warning: Skipped extra SignalAspect in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 2649

Warning: Skipped extra SignalAspect in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 2761

Warning: Skipped extra SignalAspect in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 2816

Warning: Skipped extra SignalAspect in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 3066

Warning: Skipped duplicate SignalType ukfind2 in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 3468

Warning: Skipped duplicate SignalType ukfind3 in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 3513

Warning: 2 missing SignalType(s) in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 3514

DAT ACT RDB CARSPAWN SIGSCR ssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW

Warning: Invalid crossover : indices 1838 and 1837 : equal section : 2842

Warning: Invalid crossover : indices 1488 and 1489 : equal section : 3048

Warning: Ignored invalid track node 465 pin [0,0] link to track node 0

Warning: Ignored invalid track node 1114 pin [0,0] link to track node 0

Warning: Ignored invalid track node 2056 pin [0,0] link to track node 0

Warning: Ignored invalid track node 2941 pin [0,0] link to track node 0

Information: Signal 10 ; TC : 3584 ; NextTC : -1 ; TN : 43 ; TDB (0) : 3628

Information: Signal 11 ; TC : 3584 ; NextTC : -1 ; TN : 43 ; TDB (0) : 3620

Information: Signal 57 ; TC : 4154 ; NextTC : -1 ; TN : 336 ; TDB (0) : 776

Information: Signal 65 ; TC : 4154 ; NextTC : -1 ; TN : 336 ; TDB (0) : 3669

Information: Signal 193 ; TC : 3727 ; NextTC : -1 ; TN : 870 ; TDB (0) : 875

Information: Signal 224 ; TC : 3741 ; NextTC : -1 ; TN : 925 ; TDB (0) : 889

Information: Signal 279 ; TC : 3757 ; NextTC : -1 ; TN : 1065 ; TDB (0) : 1005

Information: Signal 280 ; TC : 3757 ; NextTC : -1 ; TN : 1065 ; TDB (0) : 1001

Information: Signal 335 ; TC : 3786 ; NextTC : -1 ; TN : 1280 ; TDB (0) : 1105

Information: Signal 355 ; TC : 3794 ; NextTC : -1 ; TN : 1335 ; TDB (0) : 1124

Information: Signal 387 ; TC : 3822 ; NextTC : -1 ; TN : 1465 ; TDB (0) : 1225

Information: Signal 536 ; TC : 3879 ; NextTC : -1 ; TN : 1946 ; TDB (0) : 1409

Information: Signal 836 ; TC : 4023 ; NextTC : -1 ; TN : 2972 ; TDB (0) : 3660

Information: Signal 837 ; TC : 4023 ; NextTC : -1 ; TN : 2972 ; TDB (0) : 3659

Information: Signal 857 ; TC : 4028 ; NextTC : -1 ; TN : 2982 ; TDB (0) : 2065

Information: Signal 905 ; TC : 4048 ; NextTC : -1 ; TN : 3011 ; TDB (0) : 545

Information: Signal 1065 ; TC : 4118 ; NextTC : -1 ; TN : 3084 ; TDB (0) : 39

Information: Signal 1066 ; TC : 4118 ; NextTC : -1 ; TN : 3084 ; TDB (0) : 38

Warning: Steam boiler type parameter not formally defined. Superheated locomotive has been assumed.

Warning: Superheat Area not found in ENG file, and has been set to 619.3221 Ft^2

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\BRexSECR_Brakevans\BRexSECR_Brakevan_6w.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\PO_14T_Tank_FINA\PO_14T_B_Tank_FINA208_L.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\PO_14T_Tank_FINA\PO_14T_A_Tank_FINA137_L.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\PO_14T_Tank_Regent\PO_14T_A_Tank_Regent_L.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\PO_14T_B_Tank_Burmah\PO_14T_B_Tank_Burmah119_L.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\PO_14T_B_Tank_Gulf\PO_14T_B_Tank_Gulf72_L.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\PO_14T_A_Tank_NationalBenzole\PO_14T_A_Tank_NatBenzole862_L.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\PO_14T_Tank_Regent\PO_14T_B_Tank_Regent_L.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\BR_D108_Mineral\BR_D108_Mineral_Chalk.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\exSR_D1380_5Plank_Open\exSR_D1380_5p_2shoeU_Chalk.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\UK_Open\exPO_5Plank_Open_Barrels.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\UK_Mineral\BR_16T_Min_D105_4_Scrap.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\UK_Open\BR_exL&Y_3p_Dropside_Spoil.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\UK_Mineral\exLMS_D2102_SteelUfEd_7p_Scrap.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\UK_Mineral\BR_16T_Min_D108_4_Scrap.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\BR_D105_Mineral\BR_D105_Mineral_LightTarp.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\UK_Open\BR_5p_D42_MortU_3RollTarp.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\BRexSECR_Brakevans\BRexSECR_Brakevan_6w_T&S.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\Static_BR_Minerals2\Static_BR_D103_Mineral_Empty.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\Static_BR_Minerals2\Static_BR_D102_Mineral_Empty.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\Static_12ftWB_Wagons\Static_21TonQuarryWagon_Empty.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\Static_12ftWB_Wagons\Static_BR_Diag_110_Empty.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\Static_12ftWB_Wagons\Static_BR_Diag_115_Empty.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\Static_12ftWB_Wagons\Static_BR_Diag_120_Empty.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\Static_12ftWB_Wagons\Static_Dutch_ZBA_Empty.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\Static_BR_Minerals\Static_MSO_Ore2_Empty.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\Static_BR_Minerals2\Static_BR_D104_Mineral_Empty.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\Static_BR_Minerals2\Static_BR_D105_Mineral_Empty.wag does not define a brake valve, defaulting to a plain triple valve

Warning: Steam boiler type parameter not formally defined. Superheated locomotive has been assumed.

Warning: Superheat Area not found in ENG file, and has been set to 408.4557 Ft^2

Warning: Steam boiler type parameter not formally defined. Superheated locomotive has been assumed.

Warning: Superheat Area not found in ENG file, and has been set to 619.3221 Ft^2

Warning: Steam boiler type parameter not formally defined. Superheated locomotive has been assumed.

Warning: Superheat Area not found in ENG file, and has been set to 521.3229 Ft^2

Warning: Steam boiler type parameter not formally defined. Superheated locomotive has been assumed.

Warning: Superheat Area not found in ENG file, and has been set to 517.4474 Ft^2

Warning: Steam boiler type parameter not formally defined. Superheated locomotive has been assumed.

Warning: Superheat Area not found in ENG file, and has been set to 491.3611 Ft^2

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\Static_BR_Minerals2\Static_5xBR_SteelMin_Coal1.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\Static_BR_Minerals2\Static_5xBR_SteelMin_Coal2.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\Static_BR_Minerals2\Static_8xBR_SteelMin_Coal1.wag does not define a brake valve, defaulting to a plain triple valve

Warning: Steam boiler type parameter not formally defined. Superheated locomotive has been assumed.

Warning: Superheat Area not found in ENG file, and has been set to 889 Ft^2

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\exSR_D1380_5Plank_Open\exSR_D1380_5p_4shoeU_Bricks.wag does not define a brake valve, defaulting to a plain triple valve

Warning: Steam boiler type parameter not formally defined. Superheated locomotive has been assumed.

Warning: Superheat Area not found in ENG file, and has been set to 408.4557 Ft^2

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\exLMS_Cattle\exLMS_Cattle_Unfitted_coos.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\Static_BR_Minerals\Static_BR_RCH_8Plank_Lime.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\Static_BR_Minerals\Static_RCH1923_7p3_Lime.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\Static_BR_Minerals\Static_BR_MineralWagon01_Lime.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\Static_BR_Minerals\Static_BR_MineralWagon01_Coal.wag does not define a brake valve, defaulting to a plain triple valve

Warning: Steam boiler type parameter not formally defined. Superheated locomotive has been assumed.

Warning: Superheat Area not found in ENG file, and has been set to 619.3221 Ft^2

Warning: Steam boiler type parameter not formally defined. Superheated locomotive has been assumed.

Warning: Superheat Area not found in ENG file, and has been set to 619.3221 Ft^2

Warning: Steam boiler type parameter not formally defined. Superheated locomotive has been assumed.

Warning: Superheat Area not found in ENG file, and has been set to 408.4557 Ft^2

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\BR_D109_Mineral\BR_D109_Mineral_Coal1.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\exSR_D1380_5Plank_Open\exSR_D1380_5p_4shoeU_coal1.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\BR_D104_Mineral\BR_D104_Mineral_Coal1.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\BR_D103_Mineral\BR_D103_Mineral_Coal1.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\BR_D106_Mineral\BR_D106_Mineral_Coal1.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\BR_D102_Mineral\BR_D102_Mineral1_Coal1.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\BR_D108_Mineral\BR_D108_Mineral_Coal1.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\BRexSECR_Brakevans\BRexSECR_Brakevan_6w_Reb_T&S.wag does not define a brake valve, defaulting to a plain triple valve

Warning: Steam boiler type parameter not formally defined. Superheated locomotive has been assumed.

Warning: Superheat Area not found in ENG file, and has been set to 521.3229 Ft^2

Warning: Steam boiler type parameter not formally defined. Superheated locomotive has been assumed.

Warning: Superheat Area not found in ENG file, and has been set to 525.3089 Ft^2

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\UK_Brakevan\exLMS_Brakevan_D2068_P_T&S.wag does not define a brake valve, defaulting to a plain triple valve

Warning: Steam boiler type parameter not formally defined. Superheated locomotive has been assumed.

Warning: Superheat Area not found in ENG file, and has been set to 619.3221 Ft^2

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\UK_Open\BR_5p_D42_MortU_HumpSheet.wag does not define a brake valve, defaulting to a plain triple valve

Warning: C:\Microsoft Games\Train Simulator\trains\trainset\BR_exLSWR_10T_Vans\BRexLSWR_D1406_10T_Van_L.wag does not define a brake valve, defaulting to a plain triple valve

Warning: Ignored additional positional parameters in C:\Microsoft Games\Train Simulator\trains\trainset\DEE_BOB_34066GA\CABVIEW\Blackmoor.cvf:line 68

Warning: Steam boiler type parameter not formally defined. Superheated locomotive has been assumed.

Warning: Superheat Area not found in ENG file, and has been set to 639.1893 Ft^2


Run AI : 23  ENV

Warning: When expecting a number, we found a ) marker. Using the default -1 in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\ENVFILES\SummerClear.env:line 153

Warning: When expecting a number, we found a ) marker. Using the default -1 in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\ENVFILES\SummerClear.env:line 185

Warning: Skipped extra world_water_layer in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\ENVFILES\SummerClear.env:line 302

SIGCFG SIGCFG

Warning: Skipped duplicate SignalAspect STOP in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 682

Information: Duplicate SignalDrawState name 'red', using name 'DST1' instead in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 759

Information: Duplicate SignalDrawState name 'green', using name 'DST3' instead in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 773

Warning: Skipped duplicate SignalAspect STOP in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 777

Warning: Skipped extra SignalAspect in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 779

Warning: Skipped duplicate SignalAspect STOP in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 824

Warning: Skipped duplicate SignalAspect STOP in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 1233

Information: Duplicate SignalDrawState name 'red', using name 'DST1' instead in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 1430

Information: Duplicate SignalDrawState name 'green', using name 'DST2' instead in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 1777

Information: Duplicate SignalDrawState name 'yellow', using name 'DST1' instead in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 1825

Information: Duplicate SignalDrawState name 'red', using name 'DST1' instead in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 1956

Warning: Skipped duplicate SignalAspect STOP in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 1967

Information: Duplicate SignalDrawState name 'yellow', using name 'DST1' instead in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 2180

Warning: Skipped duplicate SignalAspect STOP in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 2277

Warning: Skipped extra SignalAspect in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 2649

Warning: Skipped extra SignalAspect in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 2761

Warning: Skipped extra SignalAspect in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 2816

Warning: Skipped extra SignalAspect in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 3066

Warning: Skipped duplicate SignalType ukfind2 in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 3468

Warning: Skipped duplicate SignalType ukfind3 in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 3513

Warning: 2 missing SignalType(s) in C:\Microsoft Games\Train Simulator\ROUTES\SOUTHEAST\sigcfg.dat:line 3514

TTYPE

Information: Allocation for 87,500 particles:

    16,800,000 B RAM vertex data
     2,100,000 B RAM index data (temporary)
    16,800,000 B VRAM DynamicVertexBuffer
     2,100,000 B VRAM IndexBuffer

TTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTLLLLLLLLLLLLLLLLLLLLWWWSSSSSSSSSSSSSSSSSSSSSSSSS$WWWWWWWSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WWWWWWWSSSSSSSSSSSSSSSSSSSSSSS$WSSSSSSSSSSSSSSSSSSSSSSSSSS$WSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS

Information: Skipped unknown shader name Diffuse first seen in shape c:\microsoft games\train simulator\routes\southeast\shapes\bridge21_lh_lky.s

SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSWWWWWSWSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS

Information: Skipped unknown lighting model index 0 first seen in shape c:\microsoft games\train simulator\routes\southeast\shapes\cmsheffordgoods.s

SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WWWWWWWSWSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WWWWWWWSSSSSSSWSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WWWWWWWSSSSCSCSCSCSS


Information: A virtual wheel axle was added for bogie 1 of C:\Microsoft Games\Train Simulator\trains\trainset\BR_D44_High\BR_D44_HighF_Spoil.wag


Cyberpower Desktop with AMD Ryzen 5 CPU. 16GB RAM. ATI AMD Radeon RX6700 12GB graphics. Windows 11 Home 64bit. RailDriver. Partridge in a pear tree....​

niknak

Posts : 93
Join date : 2022-01-07
Age : 74
Location : UK

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South East Steam route. Dover Goods activity Empty Re: South East Steam route. Dover Goods activity

Post  slipperman12 Sun 15 Sep 2024, 2:05 pm

Hi Nick,
Yes, I got a similar report when running the Dover Goods activity but I haven't studied it in detail, yet.

Regarding TSRE5, my earliest version of Eric's 'fork' is 0.8001, dated 14 Feb 2024. With that, the gantry is also missing! It would seem that something has gone amiss between v0.7012 and Eric's version.
I'll get some screenshots together and report it on his thread on trainsim.com, but I can't offer any more because I can't think of a reason for the omission! The files are all present and are not reported as missing.

Cheers,
Ged




Intel i5 4690K (3.5GHz), Gigabyte GA-Z97P-D3 m/b, 12GB RAM, NVIDIA GTX 750ti (2GB), ASUS Xonar DS Sound Card, Win 10 Pro 64 bit.

slipperman12

Posts : 2647
Join date : 2013-01-29
Age : 82
Location : North Nottinghamshire

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South East Steam route. Dover Goods activity Empty Re: South East Steam route. Dover Goods activity

Post  niknak Sun 15 Sep 2024, 2:17 pm

Hi Ged,

Ok mate and thanks as always.

Although even if the gantries are missing in some versions of TSRE, why are they also missing in OR? (for me at least).

Anyway at least I have the route more or less running correctly now - and with added chuff!! Smile


Cyberpower Desktop with AMD Ryzen 5 CPU. 16GB RAM. ATI AMD Radeon RX6700 12GB graphics. Windows 11 Home 64bit. RailDriver. Partridge in a pear tree....​

niknak

Posts : 93
Join date : 2022-01-07
Age : 74
Location : UK

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South East Steam route. Dover Goods activity Empty Re: South East Steam route. Dover Goods activity

Post  slipperman12 Sun 15 Sep 2024, 2:32 pm

Hi Nick,
I have now reported it!

The gantry is NOT missing for me in Open Rails (ORNYMG 156.1) :
South East Steam route. Dover Goods activity Or_ash10

TSRE5 v0.8001 (v0.8004e gives the same result)
South East Steam route. Dover Goods activity 0_800110

TSRE5 v0.7012
South East Steam route. Dover Goods activity 0_701210

Cheers,
Ged


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Post  niknak Sun 15 Sep 2024, 2:53 pm

Hi Ged,

Well! My gast is flabbered...

I guess I could re-download the route and see if the gantries appear, but as it won't change the AI problem with signals I won't bother.

At present I'm busy adjusting the road surface heights on some of the ME Coast route's level crossings. I've just had TSRE lock up on me after 30mins work. Sad First time that's happened but it'll teach me to save a bit more often I guess!

Regards,

Nick


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Post  slipperman12 Sun 15 Sep 2024, 8:17 pm

Hi Nick,
I've just checked the AI trains that passed me while I was running the activity and compared them with what I would expect to see, by checking the Service and Path files.

There are only four :
30796 with mail train  - passed at 05:21:14
75065 with milk train  - passed at 05:50:53  at Sandling
33028 with goods train - passed at 06:38:58 at Pluckley
34066 with passenger stock - passed at 06:51:22 at Marden

Most of the other services are marked IE, but why aren't they just set up as loose consists? The remainder have paths which don't go anywhere.

Can you tell me what services/consists you think are held at signals during your run, please?

Cheers,
Ged


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Post  niknak Mon 16 Sep 2024, 8:34 am

Hi Ged,

Yes I was puzzled by the IE consists. Maybe it made more sense when using MSTS?

The first train that gets held up by the red signal at Ashford is 32 MP DG Paddock Wood Dover 01.  This is followed by 32 MP DG Paddock Wood Dover 02 which stacks up a little way behind it. As these are the first AIs it meant I didn't see any traffic until I'd got past Ashford.

I did once transfer into the loco in that consist using alt+F9 and tabbed through the red, this got me into the station platform and onwards after loading but didn't help with the train behind which was also held up.

That appears to be the only signal in the activity that was giving me problems, although there's another one in a different activity which also holds up AI trains.

Regards,

Nick


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Post  slipperman12 Mon 16 Sep 2024, 10:58 am

Hi Nick,
Apologies - I should have included the service names in my last post!

MP DG Paddock Wood Dover 01 - 30796 with mail train - passed at 05:21:14
MP DG Paddock Wood Dover 02 - 75065 with milk train - passed at 05:50:53 at Sandling
MP DG Paddock Wood Dover 03 - 33028 with goods train - passed at 06:38:58 at Pluckley
MP DG Paddock Wood Dover 04 - 34066 with passenger stock - passed at 06:51:22 at Marden

I made a note of the time the AI train passed me and the approximate location (except for Dover 01, which I missed!)

I have no idea why yours should be different! I've not made any changes to the sigcfg/sigscr files.
There as only one patch for the route but the changes were only for the stock and some German characters in route texture names.

If it's of any help, these are the approximate times I was at the key locations -
Leave Dover - 05:15
Approach Shorncliffe 05:30 Leave Shorncliffe 05:45
Approach Ashford 06:04 Leave Ashford 06:30
Approach Paddock Wood 07:07 Leave Paddock Wood 08:06
Approach Tonbridge 08:13 Left the brakevan with the others 08:41
Don't have any more times!

Maybe you were running late/early?

Cheers,
Ged




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Post  niknak Mon 16 Sep 2024, 1:15 pm

Hi Ged,

Thanks for the very impressive and comprehensive details of your running of the Dover Goods act!

I printed them out and then started to run the activity again. I got as far as leaving Dover at 05:10 before then using the map window to zoom up the line to Ashford, where I could see that the 01 train was already stationary at that signal. In fact when I investigated further I discovered that it first arrives at the signal at 04:56 and then remains there.

It occurs to me that it might perhaps be worth trying your copies of the sigcfg and sigscr files just in case mine somehow got corrupted during the download. Is it possible you could send them to me?

Regards,

Nick


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Post  slipperman12 Mon 16 Sep 2024, 2:51 pm

Hi Nick,
I replied to your PM on trainsim.com but that site appears to have 'gone down' - again!!

I can't remember exactly what you posted!
It seems odd that the Dover 01 AI train gets stopped at a signal on your activity but it passed me at 05:21.
It crossed my mind that you might be running an earlier version of the route, but I can't find any other in my archives.
A good check would be the route's .tdb file. Mine is dated 06/07/2015 with a size of 4786KB. The sigcfg.dat and sigscr.dat files have the same date and sizes of 430KB and 45KB respectively.
If one of your files was corrupted, I wouldn't expect it to work at all!

You are welcome to have copies of mine.

Cheers,
Ged


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Post  niknak Mon 16 Sep 2024, 3:07 pm

Hi Ged,

Yes it's annoying that the Trainsim.com site has gone down again, just as I was reading your message!

I've attached a screenshot of my tdb file which is a slightly different size to yours, presumably because I've added various items via TSRE. As you can see by the dates my latest download of the route is very recent.

Yes please I would appreciate copies of your two sig files - At this stage I'm willing to try anything!  Smile

Regards,

Nick

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Post  slipperman12 Mon 16 Sep 2024, 5:49 pm

Hi Nick,
AH!! thereby hangs the reason you're having troubles!
We already know that TSRE5 'can't see' the signal gantries and it appears to have passed that on to your version of South-East Steam. Who knows what other errors it has introduced?

That being so, we are using different versions of the route so, sorry, but I'm unable to help with any of your problems. Also, I don't think there's any point in you having my versions of the sigcfg.dat and sigscr.dat files because it's very likely that the reason the AI train/s stopped was due to some modifications made by TSRE5.

Cheers,
Ged


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Post  niknak Mon 16 Sep 2024, 5:55 pm

Hi Ged.

Well that's a bit of a bummer isn't it! Sad

In that case I'll probably just reinstall the route and forgo any additions with TSRE.

I'll let you know how I get on. Anyway many thanks for all your help mate.

Regards,

Nick


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Post  neanderthal Mon 16 Sep 2024, 6:20 pm

Trainsim.com is up and running now.


Roger
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Post  slipperman12 Mon 16 Sep 2024, 6:42 pm

Hi,
@Roger :
Thanks, mate, but I wonder for how long?  It's become a little 'flaky' as of late!
It's up at the moment, but very slow.

@Nick :
I have never seriously used TSRE5 Route Editor but I understand that you have to be careful to tell it NOT to make any changes to the TDB, otherwise it does by default.
It's one of the settings - I think WriteTDB has to be set to False, unless you're actually making changes to the tracks or interactives.

Cheers,
Ged


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Post  niknak Mon 16 Sep 2024, 7:43 pm

Hi Ged,

That's it!!     Thank you so much Ged.  I reinstalled the route files, then ran the act and checked in the map window that the first AI was making it past that signal, which it did.

Then I altered the 'write tdb' line to 'false' in TSRE settings, placed a few wagons as loose consists and tried again, but this time the AI got stuck as before. So it looks like I can't use TSRE on that particular route - no real problem.  

Although I guess I could of course download an earlier 07 version.

Then I re-reinstalled the route and the AI trains are running again.

So now I have the 'chuff' and AI trains thanks to you mate!  Smile

Regards,

Nick


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Post  slipperman12 Mon 16 Sep 2024, 9:54 pm

Hi Nick,
That's good news Smile

I'm trying to sort out why some distant signals are shown in the 'OFF' position when the home signal on the same post is 'ON'.
MSTS shows the signals correctly but Open Rails (I've checked MG 156.1 and Stable 1.5.1) doesn't.  
This example is near to the Dover loco shed :
South East Steam route. Dover Goods activity Msts_s10
South East Steam route. Dover Goods activity Or_sig10

I'm trying to fathom my way through the sigcfg and sigscr files but I would appreciate some help from someone with more experience, please!

Obviously, MSTS applies defaults when it reads something it doesn't understand whereas OR just reads the data!

Cheers,
Ged


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Post  niknak Tue 17 Sep 2024, 10:31 am

Hi Ged,

I'm afraid my knowledge of signals is nil so I can't help you there sorry. Except to say that I've always noticed that any single distant signals on any route always seem to stay at the off position after my train has passed them.

I deleted TSRE 0.08 and installed v0.6958. Placed a couple of wagons on the track as a loose consist and checked the AI trains run past that Ashford signal, which they thankfully do.  So there's definitely a glitch with v0.8 although I've never had problems on other routes when using it to place loose consists etc. Very strange but hopefully it'll be sorted eventually, along with the signal anomality you mentioned.

Regards,

Nick


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Post  slipperman12 Tue 17 Sep 2024, 11:06 am

Hi Nick,
I believe that TSRE5 v0.7012 was the last from Goku - if you can't find it, I can send it to you.
You should try v0.7012 first, just in case the signals problem is in that version.

When you're using v8, if you've set 'WriteTDB' to false, when you add a loose consist, it shouldn't have any effect on the signalling, unless you put the consist on the AI train's path!
Has the date of the .tdb file been modified after you added the new consist? If so that need reporting because it shouldn't have been changed.

There are several inconsistencies in the sigcfg/sigscr files which I'm trying to eradicate.

Cheers,
Ged



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Post  niknak Tue 17 Sep 2024, 11:33 am

Hi Ged,

Yes please if you could send me TSRE5 v0.7012, as neither of the two versions I found were that one.

I can't tell you if the tdb date changed on TSRE v08 after I added that loose consist because I didn't check at the time and I've deleted that version now.

I too was surprised that the AI trains wouldn't run correctly after I'd set the 'write tdb' to 'false' on v8 but I checked my work carefully.

Anyway all seems okay now although I'll check again once I receive the version from you and install it.

Regards,

Nick


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Post  tonya37 Tue 17 Sep 2024, 11:36 am

If there appears to be a problem that is occurring in (I presume) TSRE Trainsim.Com Fork v0.8.005e (latest version) ie V8.005 that does not appear in the Goku's ultimate version, might I suggest posting this on Trainsim.com? Eric Oleson has taken Goku's version forward, and might have some ideas that would help. I've had a quick look at the posts on Trainsim.com (do a search for TSRE v8.002, TSRE v8.003 ... TSRE v8.005), and I've seen nothing to indicate a change that might have caused the symptoms Nick is experiencing. In fact Eric in his own words is treading very lightly on this and is restricting his changes to things that will not cause routes not to perform correctly - so if you believe that this is in fact the case I think Eric might find your experience helpful.

Regards

Tony

PS Change log for tsre v8
https://www.trainsim.com/forums/forum/open-rails/tsre-route-editor/2296448-tsre5-trainsim-com-fork-change-log


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Post  slipperman12 Tue 17 Sep 2024, 2:18 pm

Hi Nick,
https://drive.google.com/file/d/1-tXjg4E9N1l7E2hA6AZcgF2g5iysx_ju/view?usp=sharing
This is the fully installed version - just unpack the .zip file to wherever you want it and run TSRE5_v0.7.012.exe from there (I recommend "as administrator"!).

Cheers,
Ged


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Post  niknak Tue 17 Sep 2024, 2:42 pm

Hi Ged,

Many thanks mate, it's up and running now.

You remember previously you mentioned changing 'write tdb' to false in TSWRE settings and I still had that AI error in v0.8 even though I'd done that? Well I've noticed the line 'writeEnabled' just above that in settings and wonder if I should have changed that too. Although in the version I've just received from you I've again only changed 'write tdb' to false and everything seems to be working fine regarding the AI trains.

I mention it because Tony makes a good point about mentioning it on the Trainsim.com site but I'm unsure if this was an issue just affecting my installation.

Regards,

Nick


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Post  slipperman12 Tue 17 Sep 2024, 3:16 pm

Hi Nick,
Just so that I understand correctly what you're saying, with TSRE5 v0.7012, the AI DOES NOT stop at the signal.
If that is so, before you can report it to Eric, I suggest that you try versions 0.8001, 0.8002, 0.8003 and 0.8004 to check if the problem has been introduced within v8.
Unfortunately, I only have 0.8001 and 0.8004, but I can send them to you if required.

I don't think setting WriteEnabled to 'False' would be of any help because then you'd probably not be able to place your new consist!

Cheers,
Ged


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Post  niknak Tue 17 Sep 2024, 3:44 pm

Hi Ged,

Yes you are correct - v0.7012 that you kindly sent me works perfectly. The AI trains pass by the signal as they should and I can add loose consists etc without messing up the route, having changed 'write tdb' to false in settings but leaving 'writeEnabled' as true.

Oh and thanks for clarifying that 'writeEnabled' question. I had a feeling it might do that which is why I asked.

The problem is that I have already begun adding stuff to the route since installing TSRE 0.07012 and if I start testing other versions then that's just going to mess up the route all over again. (probably anyway). But I can tell you that v0.8004 was the one I had before and that one certainly caused the problems with AI trains at the Ashford signal after adding loose consists, even with 'writetdb' set to false.

Does that help? Reading this back I can see it looks a little selfish that I don't want to test the other versions - Its just that I've installed and reinstalled this route so many times over the past few days that I'm loath to do it again! :/

Regards,

Nick


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Post  slipperman12 Tue 17 Sep 2024, 4:03 pm

Hi Nick,
Well, that's up to you but if you do decide to report the problem to Eric, I'm certain he would want to know at which point it first occurred as it appears to be in one of his versions.
Can I, please, ask you to reconsider and test with 0.8001?

If you really don't want to do that, I could try myself. The problem is that I don't know my way around TSRE so if you could tell me the procedure for adding a consist it would be appreciated.  I'd also need to know exactly where you placed the consist.

One of the purposes of these Forums is to help each other. We programmers, route builders, activity writers, etc., depend on others to report any issues with our creations but we often need help with locating the cause of the problem.  The more information we get, the better! This is for the benefit of all users of our creations.

Cheers,
Ged


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Post  niknak Tue 17 Sep 2024, 4:24 pm

Hi Ged,

Okay if you'd like to send me v0.8001 then I'll see what happens with it.

Regards,

Nick


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Post  slipperman12 Tue 17 Sep 2024, 6:07 pm

Hi Nick,
I hope you didn't feel I bullied you into testing this version!
https://drive.google.com/file/d/1I4pVDcd-dGJyT34APOQygs4DoQ-0dSUp/view?usp=sharing

Please unpack in the same way as the previous one I sent. I have run v8001 and it opens South-East (Steam) OK.

Cheers,
Ged


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Post  niknak Tue 17 Sep 2024, 7:47 pm

Hi Ged,

Ok here's what I did after installing TSRE 0.8001:

1) Overwrote the SE Steam's 'route' files with a clean copy from my original download from this site. (Left Trainset folder unaltered)

2) Ran the activity and checked AI consist 01 at Ashford via the map window - Train passes signal correctly.

3) Then added loose consist at Dover docks (5xmineral wagons) with 'write tdb' set to default of TRUE. I noticed 5 changes were shown when I saved the change, although I'd only made 1 change by adding the loose consist.

4) Ran the activity and checked the AI consist 01 at Ashford as before. STOPPED this time at the red signal.

5) Overwrote the route's files again as at 1) to get another clean copy and retried activity. AI consist goes past Ashford signal correctly.

6) Added same loose consist in same location having first changed 'write tdb' to FALSE. Again noticed 5 changes shown upon saving, although only 1 made.

7) Ran activity again - AI consist 01 STUCK at same Ashford red signal, even though write tdb setting is at false.

I hope all this helps.

Regards,

Nick


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Post  slipperman12 Tue 17 Sep 2024, 9:07 pm

Hi Nick,
Many thanks, mate Smile
This looks as if something added into 0.8001 may be causing the problem. Does the TSRE log show what files have been rewritten?

I mentioned it before, and know it's a silly question, but have you placed the new consist in the AI train's path?

Cheers,
Ged


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Post  niknak Tue 17 Sep 2024, 9:18 pm

Hi Ged,

The loose consist was placed on the same siding as the brake van that was picked up at the start of the activity. I don't know what path the AI train had but I doubt it went to that location and even if it did I'm thinking it would pass straight through that loose consist I placed.

I wouldn't know what to look for in the TSRE log I would copy and paste it here but it's huge and goes on forever! If needed I guess I could zip it and send it via another forum's pm system tomorrow? Let me know.

Regards,

Nick


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Post  slipperman12 Tue 17 Sep 2024, 9:50 pm

Hi Nick,
As I mentioned before, I've hardly used TSRE but, certainly, you could zip it up and send it as an attachment to a PM on trainsim.com.
I won't promise to be able to find anything pertinent, but you never know!

Cheers,
Ged


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Post  slipperman12 Tue 17 Sep 2024, 11:24 pm

Hi Nick,
Here's another 'funny' for you Smile

I've just opened the route in TSRE 8004, not done anything except move the view around a bit. When closing, it wanted to save 3 World files! Why??

Repeated the above with v7.012. It didn't offer to save anything but just closed.

Did the same with 0.8001 and it wanted to save the same 3 World files.

Repeated my first test but, this time, I saved the three World files, then compared them with the originals. There were HUGE differences!!
It appears that the ViewDbSphere entries have been removed from all three files and several other modifications made but I haven't checked them.
The matching .ws files were also modified and rewritten. Again, I ask, WHY?

OK, here's the clincher for you!!
The original World file 6047 14907 contains calls to shapes Ashford3, Ashford3a and Ashford3b. You'll probably recall these are the shapes used in the 'missing gantry' report earlier (Ashford3.s being the gantry itself).
The same world file, modified by 0.8004 only contains Ashford3a and Ashford3b shape files, hence the missing gantry.
Another, smaller, gantry in the same original World file uses shapes Ashford5 and Ashford5a. Neither is in the modified World file.

I'm going to double-check my findings tomorrow but, if confirmed, are serious errors which I'll report to Eric.

The World files don't appear to be compressed so, if you have a suitable comparison program, you should be able to check your own versions of that World file.

Cheers,
Ged







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Post  niknak Wed 18 Sep 2024, 8:56 am

Hi Ged,

Very strange eh? Yes I can confirm your findings in the world files. All the ones you mentioned are present in my original clean copy of the route, but in the latest world files as altered by TSRE 0.8001, Ashford3 and Ashford5 are definitely missing. Note that Ashford 5a IS present in my latest world files although you have it as missing.

I have sent the TSRE log via Trainsim.com as requested.

Regards,

Nick


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Post  slipperman12 Wed 18 Sep 2024, 10:48 am

Hi Nick,
Thanks for your confirmation!
Yes, Ashford5a shape file is in my modified World file - Don't know how I missed it yesterday!!

The sizes of the three files modified in my run have also been substantially reduced;  these are their names and sizes :
6046 14907 - Original 377KB ----- Modified 334KB
6047 14907 - Original 522KB ----- Modified 458KB
6047 14908 - Original 86KB ------- Modified 74KB

You said that 5 files had been changed. Maybe two can be accounted for by the consist itself and the World file it's been added to but I wonder if the other three are the same as mine? If you could also confirm these values, there's no need for me to re-run all my tests! However, I will repeat the v0.7012 test.

Cheers,
Ged


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Post  niknak Wed 18 Sep 2024, 11:09 am

Hi Ged,

I've checked my 'clean' copy of World files and compared it with the one altered by TSRE 0.8001.

All files in the altered folder are smaller, as are yours, but mine are altered by slightly different amounts!

These are the altered files now on my system:

6046 14907 376kb (yours is 334)

6047 14907 516kb (yours is 458) *Additionally my 'clean' copy of this file is 523kb. Yours is 522kb.

6047 14908 85kb (yours is 74kb.)

Of course none of these different figures alters the fact that the TSRE 0.8 series has an error which is changing the file size, albeit by different amounts for the two of us.

By the way, are the AI trains now also getting stuck at that same signal on your system too, once your files have been corrupted by the TSRE 0.8 series?


Regards,

Nick



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